Finally
Packaging Settings
For when you want to package your project, you'll need one custom setting in your Project Settings in order to ensure that SudsPro Blueprints are available in your final project. This is because some of them are held by soft references to avoid problems with plugin dependencies, for example if you supply a custom UI which uses CommonUI, hard references can cause these plugins to fight over who loads first.
Unfortunately this flexibility means that the packager doesn't always pick up all the SudsPro blueprints, so you need to tell it explicitly, otherwise your packaged project may have runtime problems finding them.
- Go to Edit > Project Settings
- Type "additional dir" into the search bar
- Click the "+" button next to "Additional Asset Directories to Cook"
- In the new entry, type "/SudsPro/Blueprints", or use the
...button to browse toEngine/Plugins/SUDS Pro Dialogue Content/Blueprints

Once you've done that you're all set for future packaging.
Summary
This has been a very quick tour through the possibilities in SUDS Pro. There's much more to discover, you should check out:
- The full script reference
- More about individual features
- Consult the FAQ
Hope you enjoy using SUDS Pro to make your dialogues!